Comment on How 'Interstellar' Director Christopher Nolan Uses Video Games to Create Filmic Puzzles

How 'Interstellar' Director Christopher Nolan Uses Video Games to Create Filmic Puzzles

On the surface, Christopher Nolan's love for rules, systems, and puzzles paints his medium of choice as counterintuitive. While film is excellent at illuminating relationships between well understood principles, it is a less elegant fit for stories that introduce their own. Nolan is among alternate reality's most frequent visitors, and whether he deconstructs dreams, the mind, or the space-time continuum, he welcomes audiences to his worlds by borrowing techniques from a neighboring creative process: game design. The rules of Nolan's worlds rarely inherit from our own -- therefore, like a game designer, he implores tutorial-like teaching devices to bring his audience up to speed.

 

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