You can criticize Forza Motorsport 5 for taking a step backwards in the content department, but you’d only be half-justified. Sure, it originally cost the same $60 that both the meatier Forza 4 did and that Forza Motorsport 6 will, but in its moment – i.e. as a day-one launch title for a brand-new console – Forza 5 delivered a hell of a game, even if it was a bit light on cars and tracks. I spent two hours playing the final build of Forza 6, and I’m already reasonably confident that I’ll never want or need to play Forza 5 again.