Enlarge / BEHOLD YOUR WORST NIGHTMARE! Batting a ball back and forth is one of the oldest concepts in video games, dating back to the days of William Higinbotham’s Tennis for Two oscilloscope experiments in the ‘50s. In the decades since, countless games have refined the idea of what virtual tennis can be, from as-faithful-as-possible recreations of the real sport to ultra-accessible, over-the-top arcade-inspired battles of reflex and positioning. Like previous Mario Tennis games, Mario Tennis Aces sits far on the side of the over-the-top accessibility side of the equation.