Comment on 7 Things We Learned About Fallout 76 at QuakeCon

7 Things We Learned About Fallout 76 at QuakeCon

During QuakeCon 2018, Bethesda game director Todd Howard, development director Chris Mayer, and project lead Jeff Gardiner were part of a Q&A session centered on the upcoming Fallout 76. While we know a fair amount about the setting and general gameplay mechanics, the Q&A yielded a few interesting new bits of information about customization, what you lose in death, and a uniquely brilliant way of dealing with online trolls and griefing. Probably the most significant detail we learned was how the game will handle trolls and players who grief others online.

 

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