I will take 6 GPU teraflops hardwired to my 1ms refresh rate monitor over 10 GPU teraflops and a BGP-4 routed TCP-IP backbone for gaming. While presented as a wonderful way to buy a videogame and instantly have it appear on your screen, Google Stadia seems to be ignoring both that most online multiplayer gaming is super latency sensitive, and most ISPs suck. Google plans to enter the arena of cross-platform play, but I can not see the latency allowing for much more than a good game of Hearts.