Too much thinking, argues a blacksmith in the new "King's Quest," leads to inaction. She says this as if thought is a lamentable trait. Let's be thankful she's a fictional blacksmith and not a video game publisher.
Todd Martens, Los Angeles Times: Entertainment
Wed, 07/29/2015 - 5:56pm
Too much thinking, argues a blacksmith in the new "King's Quest," leads to inaction. She says this as if thought is a lamentable trait. Let's be thankful she's a fictional blacksmith and not a video game publisher.