Parenting, Tablet Computer | featured news

Less or more? Parents grapple with kids' screen time limits

Screen Time

The American Academy of Pediatrics discourages use of electronic media by kids under age 2 and recommends older kids be limited to one to two hours of educational programming daily. That may make intuitive sense to any parent who has watched a kid grow slack-jawed in front of the tube or beg for just five more minutes on the iPad.“That look on their faces – it’s panic-inducing. They look transfix...

 

Toys 'R' Us Sued Over Kid-Targeted Tablet

Tabeo

A child-focused software developer on Monday accused Toys "R" Us of stealing its strategy for selling an Android-powered computer tablet for kids.

 

Child-Proofing the Kindle Fire

Kid Playing with Kindle Fire

One of the great features of the Kindle Fire is that it's fully-integrated with Amazon.com's one-click payment system. Buying e-books, streaming movies, magazine or newspaper subscriptions, apps, or anything else on Amazon is just a convenient one-click process. That's nice, until your kids get their hands on it and goes on shopping spree in the appstore.

Here are two things I did with my Kindle Fire before handing it to my kids:

1. DELETED PAYMENT METHOD ON THE AMAZON'S WEBSITE

 

52 percent of kids under age 8 have access to mobile media

52 percent of kids under age 8 have access to mobile media

Mobile devices have become mini-pacifiers/babysitters for many wee ones: 52 percent of all children 8 and younger have access to mobile devices at home like a smartphone, video iPod, iPad or other tablet, according to Common Sense Media, a nonprofit group that studies children’s use of technology.

Senh: It's tough to keep our smartphones or tablets away from them. It feels so intuitive to them. They can get their hands on it and instantly interact with it. Let's just hope the radiation emitted from these devices don't cause much harm to their little developing brains.

 

Kids Go On Expensive Buying Sprees In iPhone Games

Kids Go On Expensive Buying Sprees In iPhone Games

"The Smurfs' Village," a game for the iPhone and other Apple gadgets, was released a month ago and quickly became the highest-grossing application in the iTunes store. Yet it's free to download.So where does the money come from? Kelly Rummelhart of Gridley, Calif., has part of the answer. Her 4-year-old son was using her iPad to play the game and racked up $66.88 in charges on her credit card without knowing what he was doing.

 

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