One year Critical Hits: a history of a the battle between gamers and game-designers for nuance in combat systems: The early history of role-playing games seems like a constant battle between the creators of Dungeons & Dragons and its fans. Sometimes, like with critical hits, the fans wanted the game to be one way, but Gary Gygax and the folks at TSR just wouldn't have it.

Topics:  critical   hits   dungeons    dragons   gary gygax   tsr   jon peterson   playing   world   rpgs   david ewalt's of dice   men   working   ray   dutch   ten   earthlink   p2p   sip   voice over ip   history   combat   3d   printed   manifesto   handcuff keys   fans   released   battle   years   systems   

 

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