Comment on How Among Us Came Back From the Brink of Obscurity

How Among Us Came Back From the Brink of Obscurity

The ship had already sailed on Among Us. The cloak-and-dagger party game, fashioned in the tradition of classic social deduction activities like Mafia and Werewolf, was initially released in the summer of 2018 exclusively for Androids and iPhones to a winsome, but mostly neglected response. The gameplay was always solid but, for whatever reason – be it the exclusively to mobile platforms, the local-only multiplayer, or the limited marketing abilities of developer Innersloth's small team – Among Us didn’t catch on with the general gaming public.

 

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