CD Projekt Red has released Patch 1.1 for Cyberpunk 2077 on PC, consoles, and Stadia. As detailed on Cyberpunk.net, this update's big focus is on stability improvements. As noted on Twitter, this update "lays the groundwork for the upcoming patches." Memory usage improvements in various systems within the game are part of this patch, and should improve "characters, interactions, navigation, in-game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system, GPU-related, and more." [ignvideo url="https://www.ign.com/videos/2021/01/21/cyberpunk-2077s-current-state-before-patch-11-patch-106-performance-review"] There have also been various crash fixes related to, among others, "loading saves, game opening/closing, and Point of No Return." Many fixes for Quests and the Open World are detailed (which you can see below), as well as others for UI, Visual, Achievements, and more. Those on PlayStation 4 and Xbox One are experiencing the most issues in Cyberpunk 2077, and Patch 1.1 looks to fix crash issues on PS4 and "Improved memory usage for character creation, mirrors, scanning, camera remote control, menus (inventory, map) on Xbox One, Xbox One X and Xbox One S." [ignvideo url="https://www.ign.com/videos/2021/01/20/cyberpunk-2077-reviews-one-month-later-the-review-crew"] The full Patch 1.1 notes are as follows; Stability Various stability improvements including: Memory usage improvements in various systems within the game: characters, interactions, navigation, in-game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system, GPU-related, and more. Various crash fixes (related to, among others, loading saves, game opening/closing and Point of No Return). Quests/Open World Fixed an issue where calls from Delamain would end immediately and seem like they cannot be picked up in Epistrophy. Fixed an issue where players would not receive calls from Delamain when approaching relevant vehicles in Epistrophy. Fixed an issue where the objective could get stuck on "Answer the call from Mr.