An unremarkable 4X game by any other name is just as unexciting, even if that name is one of the great nostalgic darlings of strategy games past. In the case of NGD Studios’ Master of Orion reboot, wrapping itself in a legendary title and attempting to distinguish itself with flashy real-time combat and an all-star voice cast don’t make its bog-standard turn-based backbone any easier to get excited about. I don’t want to spend this whole review comparing the New-MOO to the old, because when put directly side by side this game is arguably better.