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How to Determine DirectX Version and Shader Model - Lifewire
Press Win+R and in the box type dxdiag then press Enter on your keyboard to run the command. In the System tab, listed under the System Information heading, the tool returns your current DirectX version. Match your DirectX version with the Shader version listed below.
Shader Model · microsoft/DirectXShaderCompiler Wiki · GitHub
The HLSL shader model is a versioning approach indicating which new features are added to the language. Each level allows an application or game to target a well-known set of functionality for development, and allows hardware and driver developers to target that same description for support.
Shader Model 5 - Win32 apps | Microsoft Learn
Shader Model 5 is a superset of the capabilites in Shader Model 4. It has been designed using a common-shader core which provides a common set of features to all programmable shaders, which are only programmable using HLSL.
Announcing HLSL Shader Model 6.6 - DirectX Developer Blog
Shader Model 6.6 introduces support for quad-based derivative operations to compute and optionally mesh and amplification shaders. We define how threads are mapped to 2×2 quads in these stages and specifically which operations are newly available.
Shader - Wikipedia
Shaders are most commonly used to produce lit and shadowed areas in the rendering of 3D models. Another use of shaders is for special effects, even on 2D images, (e.g., a photo from a webcam ). The unaltered, unshaded image is on the left, and the same image has a shader applied on the right.
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