Comment on AbleGamers helps level the playing field for disabled gamers

AbleGamers helps level the playing field for disabled gamers

By Christina Sturdivant Sani, Special to The Washington Post In 2018, when Sony Interactive Entertainment unveiled the latest versions of two of its top-grossing video game titles — “God of War” and “Marvel’s Spider-Man” — they included new features that meant a lot to a specific subset of players: those with disabilities. To aid people with motor skill impairments, for instance, “God of War” introduced an option to press and hold a single button instead of tapping it repeatedly; it also let players with hearing disabilities adjust individual audio settings such as volume, dialogue and sound effects.

 

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