Google Stadia Sounds Like A Bad Idea

I will take 6 GPU teraflops hardwired to my 1ms refresh rate monitor over 10 GPU teraflops and a BGP-4 routed TCP-IP backbone for gaming. While presented as a wonderful way to buy a videogame and instantly have it appear on your screen, Google Stadia seems to be ignoring both that most online multiplayer gaming is super latency sensitive, and most ISPs suck. Google plans to enter the arena of cross-platform play, but I can not see the latency allowing for much more than a good game of Hearts.

Topics:  bgp-4   tcp-ip   google stadia   hearts   ign   gpu however   gpus   phil harrison   vp    as   gpu   google   stadia   google    game   cross-platform   teraflops   players   latency   play   gaming   multiplayer   
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