Working in video games might sound like a dream job to a 12-year-old Fortnight-loving kid but the day-to-day reality of grinding in the industry can be as unrelenting as fighting an end of level baddie. Games devs are routinely corralled to ‘crunch’ to hit sequential release target deadlines to ensure a project gets delivered on time and budget.

 

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Welcome to Wopular

Wopular is an online newspaper rack, giving you a summary view of the top headlines from the top news sites.

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