Mobile Ads, Iphone App | featured news

What Is Next For Apple's iAd?

Apple has to decide whether it wants to play in the ad world or not. Eddy Cue will now make that decision.

 

iCircular: Newspapers’ Latest Weapon in the War Against Decline

It’s taken a while, but newspapers across the U.S. are finally ready to leverage all those retailer relationships, build their own mobile coupon service and possibly revitalize their dying ad businesses.

 

Apple to Charge a Premium to Put Ads in Mobile Apps

Apple to Charge a Premium to Put Ads in Mobile Apps

Setting a high bar for its debut in the advertising business, Apple aims to charge close to $1 million for ads on its mobile devices this year.

 

Shake. Load. Kaboom. $600+/day.

Shake. Load. Kaboom. $600+/day.

Most iPhone apps lose money, but some freebies — like Shotgun — rake in the cash. As an app, Shotgun Free doesn't do much. Give it a shake and it makes the sound of a shell being chambered. Tilt it up sharply and the gun fires with a bang as loud as an Apple iPhone can make — which isn't terribly loud.

 

Top iPhone App Developer Was Losing Out On $2000 A Day Because Of Sloppy Coding

Top iPhone App Developer Was Losing Out On $2000 A Day Because Of Sloppy Coding

Great story from iPhone ad network provider AdWhirl. Apparently the developer of one of the most popular applications for the platform ever wasn't generating any ad revenue from it for several days, missing out on up to $2000 a day according to the company's co-founder Sam Yam.

 

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